Implements FED-010: Agent Spawn via Federation feature that enables spawning and managing Claude agents on remote federated Mosaic Stack instances via COMMAND message type. Features: - Federation agent command types (spawn, status, kill) - FederationAgentService for handling agent operations - Integration with orchestrator's agent spawner/lifecycle services - API endpoints for spawning, querying status, and killing agents - Full command routing through federation COMMAND infrastructure - Comprehensive test coverage (12/12 tests passing) Architecture: - Hub → Spoke: Spawn agents on remote instances - Command flow: FederationController → FederationAgentService → CommandService → Remote Orchestrator - Response handling: Remote orchestrator returns agent status/results - Security: Connection validation, signature verification Files created: - apps/api/src/federation/types/federation-agent.types.ts - apps/api/src/federation/federation-agent.service.ts - apps/api/src/federation/federation-agent.service.spec.ts Files modified: - apps/api/src/federation/command.service.ts (agent command routing) - apps/api/src/federation/federation.controller.ts (agent endpoints) - apps/api/src/federation/federation.module.ts (service registration) - apps/orchestrator/src/api/agents/agents.controller.ts (status endpoint) - apps/orchestrator/src/api/agents/agents.module.ts (lifecycle integration) Testing: - 12/12 tests passing for FederationAgentService - All command service tests passing - TypeScript compilation successful - Linting passed Refs #93 Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
59 lines
1.8 KiB
TypeScript
59 lines
1.8 KiB
TypeScript
/**
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* Example: Calculate and display critical path for a project
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*
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* Usage:
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* npx tsx examples/critical-path.ts <project-id>
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*/
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import { createGanttClientFromEnv } from "../index.js";
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async function main(): Promise<void> {
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const projectId = process.argv[2];
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if (!projectId) {
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console.error("Usage: npx tsx examples/critical-path.ts <project-id>");
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process.exit(1);
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}
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const client = createGanttClientFromEnv();
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console.log(`Calculating critical path for project ${projectId}...\n`);
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const criticalPath = await client.calculateCriticalPath(projectId);
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console.log(`Critical Path (${criticalPath.totalDuration} days):`);
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console.log("=".repeat(50));
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for (const item of criticalPath.path) {
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const statusIcon =
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item.task.status === "COMPLETED" ? "✓" : item.task.status === "IN_PROGRESS" ? "⊙" : "□";
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console.log(`${statusIcon} ${item.task.title}`);
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console.log(` Duration: ${item.duration} days`);
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console.log(` Cumulative: ${item.cumulativeDuration} days`);
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console.log(` Status: ${item.task.status}`);
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if (item.task.metadata.dependencies && item.task.metadata.dependencies.length > 0) {
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console.log(` Depends on: ${item.task.metadata.dependencies.length} task(s)`);
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}
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console.log("");
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}
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if (criticalPath.nonCriticalTasks.length > 0) {
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console.log("\nNon-Critical Tasks (can be delayed):");
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console.log("=".repeat(50));
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for (const item of criticalPath.nonCriticalTasks.sort((a, b) => a.slack - b.slack)) {
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console.log(`- ${item.task.title}`);
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console.log(` Slack: ${item.slack} days`);
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console.log(` Status: ${item.task.status}`);
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console.log("");
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}
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}
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}
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main().catch((error) => {
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console.error("Error:", error.message);
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process.exit(1);
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});
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