---
category: Sensors
---

# useMousePressed

Reactive mouse pressing state. Triggered by `mousedown` `touchstart` on target element and released by `mouseup` `mouseleave` `touchend` `touchcancel` on window.

## Basic Usage

```ts
import { useMousePressed } from '@vueuse/core'

const { pressed } = useMousePressed()
```

Touching is enabled by default. To make it only detects mouse changes, set `touch` to `false`

```ts
import { useMousePressed } from '@vueuse/core'
// ---cut---
const { pressed } = useMousePressed({ touch: false })
```

To only capture `mousedown` and `touchstart` on specific element, you can specify `target` by passing a ref of the element.

```vue
<script setup lang="ts">
import { useMousePressed } from '@vueuse/core'
// ---cut---
import { useTemplateRef } from 'vue'

const el = useTemplateRef('el')

const { pressed } = useMousePressed({ target: el })
</script>

<template>
  <div ref="el">
    Only clicking on this element will trigger the update.
  </div>
</template>
```

## Component Usage

```vue
<template>
  <UseMousePressed v-slot="{ pressed }">
    Is Pressed: {{ pressed }}
  </UseMousePressed>
</template>
```

## Type Declarations

```ts
export interface MousePressedOptions extends ConfigurableWindow {
  /**
   * Listen to `touchstart` `touchend` events
   *
   * @default true
   */
  touch?: boolean
  /**
   * Listen to `dragstart` `drop` and `dragend` events
   *
   * @default true
   */
  drag?: boolean
  /**
   * Add event listeners with the `capture` option set to `true`
   * (see [MDN](https://developer.mozilla.org/en-US/docs/Web/API/EventTarget/addEventListener#capture))
   *
   * @default false
   */
  capture?: boolean
  /**
   * Initial values
   *
   * @default false
   */
  initialValue?: boolean
  /**
   * Element target to be capture the click
   */
  target?: MaybeComputedElementRef
  /**
   * Callback to be called when the mouse is pressed
   *
   * @param event
   */
  onPressed?: (event: MouseEvent | TouchEvent | DragEvent) => void
  /**
   * Callback to be called when the mouse is released
   *
   * @param event
   */
  onReleased?: (event: MouseEvent | TouchEvent | DragEvent) => void
}
/**
 * Reactive mouse pressing state.
 *
 * @see https://vueuse.org/useMousePressed
 * @param options
 */
export declare function useMousePressed(options?: MousePressedOptions): {
  pressed: ShallowRef<boolean, boolean>
  sourceType: ShallowRef<UseMouseSourceType, UseMouseSourceType>
}
export type UseMousePressedReturn = ReturnType<typeof useMousePressed>
```
