feat!: unify mosaic CLI — native launcher, no bin/ directory
BREAKING CHANGE: ~/.config/mosaic/bin/ is removed entirely. The mosaic npm CLI is now the only executable. ## What changed - **bin/ → deleted**: All scripts moved to tools/_scripts/ (internal) - **mosaic-launch → deleted**: Launcher logic is native TypeScript in packages/cli/src/commands/launch.ts - **mosaic.ps1 → deleted**: PowerShell launcher removed - **Framework install.sh**: Complete rewrite with migration system - **Version tracking**: .framework-version file (schema v2) - **Migration v1→v2**: Auto-removes bin/, cleans old PATH entries from shell profiles ## Native TypeScript launcher (commands/launch.ts) All runtime launch logic ported from bash: - Runtime prompt builder (AGENTS.md + RUNTIME.md + USER.md + TOOLS.md) - Mission context injection (reads .mosaic/orchestrator/mission.json) - PRD status injection (scans docs/PRD.md) - Pre-flight checks (MOSAIC_HOME, AGENTS.md, SOUL.md, runtime binary) - Session lock management with signal cleanup - Per-runtime launch: Claude, Codex, OpenCode, Pi - Yolo mode flags per runtime - Pi skill discovery + extension loading - Framework management (init, doctor, sync, bootstrap) delegates to tools/_scripts/ bash implementations ## Installer - tools/install.sh: detects framework by .framework-version or AGENTS.md - Framework install.sh: migration system with schema versioning - Forward-compatible: add migrations as numbered blocks - No PATH manipulation for framework (npm bin is the only PATH entry)
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packages/mosaic/framework/tools/_scripts/mosaic-critical
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9
packages/mosaic/framework/tools/_scripts/mosaic-critical
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#!/usr/bin/env bash
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set -euo pipefail
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if [[ -x "scripts/agent/critical.sh" ]]; then
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exec bash scripts/agent/critical.sh
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fi
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echo "[mosaic] Missing scripts/agent/critical.sh in $(pwd)" >&2
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exit 1
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