/** * Persona override layer + resolver (North Star H4). * * Baseline personas are markdown role contracts seeded by the framework into * /fleet/roles/*.md * They are RESEEDED on every `mosaic update` (so new baseline personas ship to * existing installs). That reseed is exactly what would clobber any local edit, * so user customizations must NOT live in roles/. * * The override layer is a sibling directory: * /fleet/roles.local/*.md * It is PRESERVE-protected in install.sh (see PRESERVE_PATHS "fleet/roles.local"), * so `mosaic update` never deletes it while roles/ keeps reseeding. An override * file WINS over the baseline of the same class, and an override file may ADD an * entirely new class that has no baseline at all. This delivers AC-NS-7: a * user-customized persona survives `mosaic update`. * * Class identity is encoded INLINE in the role prose, not as YAML frontmatter: * (`class: ceo`, `domain: executive`) * The marker value may wrap across a newline. A few engineering personas carry * no marker at all and are identified by filename (e.g. planner -> orchestrator). * * The class-extraction logic here is the SINGLE SOURCE OF TRUTH for "what * persona classes exist"; fleet-profiles.ts imports it (DRY) so a profile roster * can reference a customized or user-added persona. */ import { readFileSync, readdirSync } from 'node:fs'; import { readFile, readdir } from 'node:fs/promises'; import { homedir } from 'node:os'; import { basename, join } from 'node:path'; import type { Command } from 'commander'; function defaultMosaicHome(): string { return process.env['MOSAIC_HOME'] ?? join(homedir(), '.config', 'mosaic'); } /** Baseline persona role contracts (reseeded on update). */ export function defaultRolesDir(mosaicHome = defaultMosaicHome()): string { return join(mosaicHome, 'fleet', 'roles'); } /** PRESERVE-protected override layer (survives update; wins on merge). */ export function defaultOverrideDir(mosaicHome = defaultMosaicHome()): string { return join(mosaicHome, 'fleet', 'roles.local'); } /** * Match a `class: X` marker even when the value wrapped onto the next line. * Allow surrounding backtick(s); the value is a single kebab-case token. * Shared by every caller so the definition of "a class marker" lives once. */ const CLASS_MARKER = /`?class:\s*\n?\s*([a-z][a-z0-9-]*)`?/g; /** Optional `domain: Y` marker that travels alongside the class in the prose. */ const DOMAIN_MARKER = /`?domain:\s*\n?\s*([a-z][a-z0-9-]*)`?/; /** LIBRARY.md persona rows: the first table cell is the persona name. */ const LIBRARY_ROW = /^\|\s*([a-z][a-z0-9-]*)\s*\|/gm; /** Where a resolved persona's definition came from. */ export type PersonaLayer = 'baseline' | 'override'; /** One discovered persona file (a single role contract on disk). */ export interface PersonaFile { klass: string; /** The markdown file the class was found in. */ file: string; domain?: string; } /** The set of persona classes a directory of role contracts defines. */ export interface DirClasses { /** Every class name the dir contributes (markers + filenames + LIBRARY rows). */ classes: Set; /** For classes whose file carries a marker, the file + domain that defined it. */ byClass: Map; } /** * Scan one directory of role contracts and extract the persona classes it * defines. THIS is the shared extraction both fleet-personas and fleet-profiles * rely on. Sources, unioned (each needed — see module doc): * 1. inline `class: X` markers in roles/*.md (primary; may wrap a newline), * 2. persona-name cells from LIBRARY.md index tables, * 3. the role filename stem (covers marker-less alias docs like planner). * * Missing dir / unreadable files degrade gracefully to whatever was found. * `byClass` records the defining file+domain for marker-bearing classes so the * resolver can map a class back to its file; filename-only and LIBRARY-only * classes still appear in `classes` for membership checks. */ export async function extractClassesFromDir(dir: string): Promise { const acc: DirClasses = { classes: new Set(), byClass: new Map() }; let entries: string[]; try { entries = await readdir(dir); } catch { return acc; } for (const entry of entries) { if (!entry.endsWith('.md')) continue; let text: string; try { text = await readFile(join(dir, entry), 'utf8'); } catch { continue; } accumulateEntry(acc, dir, entry, text); } return acc; } /** * Synchronous twin of {@link extractClassesFromDir}. Identical extraction * semantics (same markers, same union of marker/filename/LIBRARY sources) on * sync fs, for the synchronous launch-time prompt path (composeContract) which * cannot await. Missing dir / unreadable files degrade gracefully. */ export function extractClassesFromDirSync(dir: string): DirClasses { const acc: DirClasses = { classes: new Set(), byClass: new Map() }; let entries: string[]; try { entries = readdirSync(dir); } catch { return acc; } for (const entry of entries) { if (!entry.endsWith('.md')) continue; let text: string; try { text = readFileSync(join(dir, entry), 'utf8'); } catch { continue; } accumulateEntry(acc, dir, entry, text); } return acc; } /** * Apply the class-extraction rules for ONE role file's text into `acc`. Pure * over already-read content, so the async and sync directory scanners share a * single definition of "what classes a file contributes" (DRY — no semantic * drift between the launch-time and command-time paths). */ function accumulateEntry(acc: DirClasses, dir: string, entry: string, text: string): void { const { classes, byClass } = acc; if (entry === 'LIBRARY.md') { for (const m of text.matchAll(LIBRARY_ROW)) { const name = m[1]; if (name && name !== 'persona') classes.add(name); } return; } // The filename stem is itself a valid class (covers marker-less alias docs). const stem = basename(entry, '.md'); classes.add(stem); const domainMatch = DOMAIN_MARKER.exec(text); const domain = domainMatch?.[1]; let markedClassForFile: string | undefined; for (const m of text.matchAll(CLASS_MARKER)) { const klass = m[1]; if (!klass) continue; classes.add(klass); // Record the FIRST marker as the file's defining class (the prose names // the persona's own class up top; later mentions reference siblings). if (!markedClassForFile) { markedClassForFile = klass; byClass.set(klass, { klass, file: join(dir, entry), ...(domain ? { domain } : {}) }); } } // A marker-less file still maps its stem to itself (no domain known). if (!markedClassForFile && !byClass.has(stem)) { byClass.set(stem, { klass: stem, file: join(dir, entry) }); } } export interface PersonaDirs { /** Baseline roles dir. Defaults to /fleet/roles. */ rolesDir?: string; /** Override dir. Defaults to /fleet/roles.local. */ overrideDir?: string; mosaicHome?: string; } function resolveDirs(opts: PersonaDirs): { rolesDir: string; overrideDir: string } { const mosaicHome = opts.mosaicHome ?? defaultMosaicHome(); return { rolesDir: opts.rolesDir ?? defaultRolesDir(mosaicHome), overrideDir: opts.overrideDir ?? defaultOverrideDir(mosaicHome), }; } /** * UNION of baseline classes and override classes. Overrides may ADD entirely new * classes not present in the baseline, so callers (e.g. profile roster * validation) treat a user-added persona as a real class. */ export async function listPersonaClasses(opts: PersonaDirs = {}): Promise> { const { rolesDir, overrideDir } = resolveDirs(opts); const [base, over] = await Promise.all([ extractClassesFromDir(rolesDir), extractClassesFromDir(overrideDir), ]); const union = new Set(base.classes); for (const c of over.classes) union.add(c); return union; } export type PersonaStatus = 'baseline' | 'overridden' | 'custom'; export interface PersonaResolution { klass: string; layer: PersonaLayer; /** The file the resolved persona was read from (override wins). */ file: string; content: string; domain?: string; } /** * Resolve a persona class to its winning definition: the override file if * roles.local/ defines that class, else the baseline. Match by inline `class:` * marker first, then by filename stem (roles.local/.md) as a fallback. * Returns null if neither layer defines the class. */ export async function resolvePersona( klass: string, opts: PersonaDirs = {}, ): Promise { const { rolesDir, overrideDir } = resolveDirs(opts); const [base, over] = await Promise.all([ extractClassesFromDir(rolesDir), extractClassesFromDir(overrideDir), ]); return resolvePersonaFrom(klass, { rolesDir, overrideDir, base, over }); } /** * Resolve a single class against ALREADY-EXTRACTED layer maps. Callers that * resolve many classes against the same two directories (e.g. provisioning a * full roster) should {@link extractClassesFromDir} each dir ONCE and reuse the * result here, rather than paying a full directory re-scan per class. Precedence * is identical to {@link resolvePersona}: override layer wins, then baseline. */ export async function resolvePersonaFrom( klass: string, layers: { rolesDir: string; overrideDir: string; base: DirClasses; over: DirClasses }, ): Promise { const { rolesDir, overrideDir, base, over } = layers; const fromLayer = async ( dir: string, extracted: DirClasses, layer: PersonaLayer, ): Promise => { // Prefer the marker-defined file; fall back to the filename stem. let pf = extracted.byClass.get(klass); if (!pf) { const byName = join(dir, `${klass}.md`); if (!extracted.classes.has(klass)) return null; // Class known only via filename/LIBRARY: read the stem file if present. try { const content = await readFile(byName, 'utf8'); const dm = DOMAIN_MARKER.exec(content); return { klass, layer, file: byName, content, ...(dm?.[1] ? { domain: dm[1] } : {}) }; } catch { return null; } } try { const content = await readFile(pf.file, 'utf8'); return { klass, layer, file: pf.file, content, ...(pf.domain ? { domain: pf.domain } : {}) }; } catch { return null; } }; return ( (await fromLayer(overrideDir, over, 'override')) ?? (await fromLayer(rolesDir, base, 'baseline')) ); } /** * Synchronous twin of {@link resolvePersona} — same override-wins precedence * (roles.local/ beats roles/, by marker first then filename stem), returning * null if neither layer defines the class. Exists for the synchronous launch * prompt path (composeContract → readPersonaContractBlock) which cannot await. * Keeping it here, beside the async resolver, keeps the resolution semantics in * one module so the launch-time and command-time resolutions never diverge. */ export function resolvePersonaSync( klass: string, opts: PersonaDirs = {}, ): PersonaResolution | null { const { rolesDir, overrideDir } = resolveDirs(opts); const base = extractClassesFromDirSync(rolesDir); const over = extractClassesFromDirSync(overrideDir); const fromLayer = ( dir: string, extracted: DirClasses, layer: PersonaLayer, ): PersonaResolution | null => { // Prefer the marker-defined file; fall back to the filename stem. const pf = extracted.byClass.get(klass); if (!pf) { if (!extracted.classes.has(klass)) return null; const byName = join(dir, `${klass}.md`); try { const content = readFileSync(byName, 'utf8'); const dm = DOMAIN_MARKER.exec(content); return { klass, layer, file: byName, content, ...(dm?.[1] ? { domain: dm[1] } : {}) }; } catch { return null; } } try { const content = readFileSync(pf.file, 'utf8'); return { klass, layer, file: pf.file, content, ...(pf.domain ? { domain: pf.domain } : {}) }; } catch { return null; } }; return fromLayer(overrideDir, over, 'override') ?? fromLayer(rolesDir, base, 'baseline'); } export interface PersonaStatusEntry { klass: string; status: PersonaStatus; domain?: string; } /** * Classify every known class: * - baseline — present only in roles/ * - overridden — present in BOTH roles/ and roles.local/ (override wins) * - custom — present only in roles.local/ (user-added) * Domain is taken from the WINNING layer (override domain wins if present). */ export async function personaStatus(opts: PersonaDirs = {}): Promise { const { rolesDir, overrideDir } = resolveDirs(opts); const [base, over] = await Promise.all([ extractClassesFromDir(rolesDir), extractClassesFromDir(overrideDir), ]); const all = new Set([...base.classes, ...over.classes]); const domainOf = (extracted: DirClasses, klass: string): string | undefined => extracted.byClass.get(klass)?.domain; const entries: PersonaStatusEntry[] = []; for (const klass of all) { const inBase = base.classes.has(klass); const inOver = over.classes.has(klass); const status: PersonaStatus = inOver ? (inBase ? 'overridden' : 'custom') : 'baseline'; const domain = (inOver ? domainOf(over, klass) : undefined) ?? domainOf(base, klass); entries.push({ klass, status, ...(domain ? { domain } : {}) }); } entries.sort((a, b) => a.klass.localeCompare(b.klass)); return entries; } // ─── CLI: `mosaic fleet persona ` ─────────────────────── function printPersonaList(entries: PersonaStatusEntry[]): void { if (entries.length === 0) { console.log('(no personas)'); return; } for (const e of entries) { console.log(`${e.klass}\t[${e.status}]\tdomain=${e.domain ?? '-'}`); } } /** Minimal override scaffold for a brand-new (no-baseline) class. */ function scaffoldOverride(klass: string): string { return `# ${klass} — fleet role definition (override) The **${klass}** persona (\`class: ${klass}\`) is a user-defined override that lives in the PRESERVE-protected \`fleet/roles.local/\` layer and survives \`mosaic update\`. Edit this file to define the persona's mandate and boundaries. ## Mandate 1. (describe what this persona owns) ## Boundaries - (describe what this persona does NOT do) `; } /** * Register `persona` under an existing `fleet` command. `mosaicHomeFor` resolves * the active --mosaic-home (parent flag) at call time, mirroring the backlog and * profile subcommand wiring. */ export function registerFleetPersonaCommand( fleetCmd: Command, mosaicHomeFor: () => string, ): Command { const personaCmd = fleetCmd .command('persona') .description('Update-surviving persona overrides: baseline ⊕ roles.local layer (H4)'); personaCmd .command('list') .description('List every persona class with its status (baseline/overridden/custom) and domain') .option('--json', 'Print JSON') .action(async (opts: { json?: boolean }) => { try { const entries = await personaStatus({ mosaicHome: mosaicHomeFor() }); if (opts.json) { console.log(JSON.stringify(entries)); return; } printPersonaList(entries); } catch (err) { process.stderr.write(`${err instanceof Error ? err.message : String(err)}\n`); process.exitCode = 1; } }); personaCmd .command('show ') .description('Show the RESOLVED persona (override wins) and which layer it came from') .option('--json', 'Print JSON') .action(async (klass: string, opts: { json?: boolean }) => { try { const resolved = await resolvePersona(klass, { mosaicHome: mosaicHomeFor() }); if (!resolved) { process.stderr.write(`Unknown persona class "${klass}"\n`); process.exitCode = 1; return; } if (opts.json) { console.log(JSON.stringify(resolved)); return; } console.log(`# class: ${resolved.klass}`); console.log(`# layer: ${resolved.layer}`); console.log(`# domain: ${resolved.domain ?? '-'}`); console.log(`# file: ${resolved.file}`); console.log(''); console.log(resolved.content); } catch (err) { process.stderr.write(`${err instanceof Error ? err.message : String(err)}\n`); process.exitCode = 1; } }); personaCmd .command('customize ') .description( 'Copy the baseline persona into fleet/roles.local/ to edit (override layer). ' + '--new scaffolds a brand-new persona with no baseline.', ) .option('--new', 'Scaffold a minimal override for a brand-new class (no baseline required)') .action(async (klass: string, opts: { new?: boolean }) => { try { const { mkdir, writeFile, copyFile, access } = await import('node:fs/promises'); const { constants } = await import('node:fs'); const mosaicHome = mosaicHomeFor(); const rolesDir = defaultRolesDir(mosaicHome); const overrideDir = defaultOverrideDir(mosaicHome); const target = join(overrideDir, `${klass}.md`); await mkdir(overrideDir, { recursive: true }); // Do not clobber an existing override. try { await access(target, constants.F_OK); console.log(`Override already exists, not clobbering: ${target}`); return; } catch { // not present — proceed } if (opts.new) { await writeFile(target, scaffoldOverride(klass), 'utf8'); console.log(`Scaffolded new persona override: ${target}`); return; } // Copy the baseline. Prefer the marker-defining file; fall back to stem. const base = await extractClassesFromDir(rolesDir); const pf = base.byClass.get(klass); const source = pf?.file ?? join(rolesDir, `${klass}.md`); try { await access(source, constants.F_OK); } catch { process.stderr.write( `No baseline persona "${klass}" to copy. Use --new to scaffold one.\n`, ); process.exitCode = 1; return; } await copyFile(source, target); console.log(`Copied baseline persona to override layer: ${target}`); console.log('Edit it there; it wins over the baseline and survives `mosaic update`.'); } catch (err) { process.stderr.write(`${err instanceof Error ? err.message : String(err)}\n`); process.exitCode = 1; } }); return personaCmd; }