# Fleet Launch Runbook How every Mosaic fleet agent — workers **and** the orchestrator — is launched, and how to configure each one. The guiding principle: **one roster-driven launcher**. There is no bespoke per-agent launch script; the roster plus per-agent `.env` files are the single source of launch config. ## The launch chain | Layer | File | Responsibility | | ---------------- | ------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------- | | systemd unit | `mosaic-agent@.service` | One templated unit per role; `ExecStart` runs the session launcher with the instance name `%i`. Defaults `MOSAIC_AGENT_RUNTIME=pi`, `MOSAIC_AGENT_NAME=%i`. | | session launcher | `tools/fleet/start-agent-session.sh ` | Builds the launch command, opens the tmux pane, wires the heartbeat. | | launch command | `mosaic yolo ` (or a per-agent override) | Replaces the pane's foreground process with the runtime, fully seeded. | | seeding | `mosaic`'s `composeContract()` | Injects the Constitution/USER/TOOLS/runtime contract, `*.local` overlays, **and** the Fleet-Comms cheat-sheet — all via `--append-system-prompt`. | Per-agent overrides live in `fleet/agents/.env`, generated from `roster.yaml` by `generateAgentEnv` (`packages/mosaic/src/commands/fleet.ts`) and consumed by the launcher. ## Worker launch path (default) 1. `roster.yaml` carries each agent's `runtime` and optional `model_hint`. 2. `generateAgentEnv` emits `fleet/agents/.env` with `MOSAIC_AGENT_NAME`, `MOSAIC_AGENT_RUNTIME`, and `MOSAIC_AGENT_MODEL`. 3. `start-agent-session.sh` has no `MOSAIC_AGENT_COMMAND` set, so it falls through to the default (line ~44): ```sh MOSAIC_AGENT_COMMAND="mosaic yolo $MOSAIC_AGENT_RUNTIME${MOSAIC_AGENT_MODEL:+ --model $MOSAIC_AGENT_MODEL}" ``` 4. The launcher bakes `MOSAIC_AGENT_NAME` into the pane command (line ~118), so `composeContract` can inject the Fleet-Comms cheat-sheet for that role. That is the whole worker path: roster → `.env` → `mosaic yolo ` → seeded pane. ## Orchestrator fold (PATH A — ships today) The orchestrator is **just another roster agent** launched through the canonical path — not a snowflake script. | Piece | Value | | ------------------ | ----------------------------------- | | host-side launcher | `orchestrator-launch.sh` | | systemd unit | `mosaic-fleet-orchestrator.service` | | tmux session | `orchestrator` (role-named) | Set its launch command via `fleet/agents/orchestrator.env`: ```sh MOSAIC_AGENT_COMMAND='mosaic yolo claude --channels plugin:discord@' ``` When `MOSAIC_AGENT_COMMAND` is set, `start-agent-session.sh`'s `if [ -z "$MOSAIC_AGENT_COMMAND" ]` guard (line ~41) is false, so the line-44 default — **including its hardcoded `yolo`** — is skipped entirely. The override fully controls the runtime and flags. Routing through `mosaic yolo claude` (rather than a raw `claude` invocation) is what gives the orchestrator the same full `composeContract` seeding + Fleet-Comms cheat-sheet as every worker, with `--channels` and any other flags passed straight through to the `claude` binary. ## Launch gotchas 1. **Flag conflict.** `mosaic yolo claude` already injects `--dangerously-skip-permissions`. Do **not** also pass `--permission-mode bypassPermissions` — the `claude` binary would receive both. Use `mosaic yolo claude …` alone (yolo covers the unattended posture), **or** non-yolo `mosaic claude --permission-mode bypassPermissions …`. Never mix the two. 2. **`MOSAIC_AGENT_NAME` must reach the pane.** The launcher bakes it from the instance name, and `composeContract` gates the Fleet-Comms block on it (`launch.ts`, in `composeContract`) — **and** the role must be a member of `roster.yaml`, or the block resolves empty. 3. **`launchRuntime` guards.** `mosaic yolo claude` runs `checkSoul` / `checkRuntime` / `checkSequentialThinking`. The host needs `SOUL.md` and the sequential-thinking MCP, or the launch aborts (a raw `claude` invocation skipped these checks). Dry-run the composed command in a throwaway tmux session before swapping a live launcher. ## Why per-agent `.env` survives upgrades (#632) `install.sh` `PRESERVE_PATHS` includes `fleet/*.yaml`, `fleet/agents`, and `fleet/run`, so `mosaic update`'s framework re-seed **preserves** your roster and per-agent `.env` overrides (glob-aware `cp` fallback; matching TS parity in `file-adapter.ts`). Before #632, an auto re-seed could wipe them — which is exactly why PATH A's `.env` override is safe to rely on now. ## Inspecting the comms wiring - `mosaic fleet comms-block ` prints the Fleet-Comms cheat-sheet a given role receives at launch — its `[host:session]` identity, the exact `agent-send.sh` command for each peer, and the FLIP / `--verify` conventions. `--host ` previews a cross-host view. An unknown role or missing roster **fails loud** (stderr + non-zero exit), so a typo is never a silent no-op. - Versus `mosaic compose-contract `: that emits the **whole** system prompt and reads the role from `MOSAIC_AGENT_NAME` (a full-prompt smoke test). `comms-block` is the targeted, explicit-arg, comms-only view — e.g. `mosaic fleet comms-block coder0-0` to preview a peer. ## North Star / future direction **Vision:** a webUI lets the user edit each agent's launch config — switch **harness** (claude / pi / codex / opencode), toggle **yolo**, pick a **model**, set a **command/channels** override — with no terminal. **Continuity — this is not a new launch path.** It is a data-model + UI-binding layer over the existing roster-driven launcher. Field-by-field status today: | Launch-config field | Roster-native today? | Mechanism / gap | | ------------------------ | -------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------- | | **harness** (`runtime`) | ✅ end-to-end | `roster.runtime` → `generateAgentEnv` emits `MOSAIC_AGENT_RUNTIME` → launcher line 44. UI just writes the field. | | **model** (`model_hint`) | ✅ end-to-end | `roster.model_hint` → `MOSAIC_AGENT_MODEL` → launcher line 44 `--model`. UI just writes the field. | | **yolo** | ❌ new | Launcher line 44 **hardcodes** `mosaic yolo`. A non-yolo toggle needs a roster `yolo` field → emit `MOSAIC_AGENT_YOLO` → make line 44 conditional. | | **command / channels** | ❌ new | `MOSAIC_AGENT_COMMAND` is **consumed** (launcher line ~12) but `generateAgentEnv` does not emit it. Needs a roster `command`/`channels` field → emitted. | **The arc:** - **A** — `.env` `MOSAIC_AGENT_COMMAND` hatch: manual, ships now, kept safe across upgrades by #632. - **B** — roster-native launch-config: harness + model are already there; add the **yolo** toggle (line-44 conditional) and **command/channels** emission to complete the data model. - **webUI** — binds dropdowns/toggles directly to those four roster fields. PATH A's `.env` override is the **manual form** of exactly what PATH B makes roster-native and the webUI edits — one continuous arc, not three separate features. PATH B is tracked as #636.