At agent launch, composeContract reads MOSAIC_AGENT_CLASS (exported into the
pane env by the companion A3a goal) and injects the agent's resolved persona
role contract into the system prompt, so its identity (mandate + boundaries)
is resident from the first turn.
Override-aware: resolution goes through the persona resolver, so a customized
persona in fleet/roles.local/ wins over the baseline fleet/roles/ of the same
class — the launch-time proof of AC-NS-7. Tolerant: any miss (unset/empty/
unknown class, missing file) no-ops silently and never throws during launch,
mirroring readFleetCommsBlock. Persona is injected BEFORE the fleet comms
block (identity first, then how-to-reach-peers).
Adds a synchronous resolvePersonaSync / extractClassesFromDirSync twin in
fleet-personas.ts (composeContract is sync and cannot await), sharing the same
extraction semantics via a pure accumulateEntry helper (no drift).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>