Files
stack/packages/mosaic/src/fleet/brain-home.ts
T
2026-08-18 03:23:15 +00:00

77 lines
3.4 KiB
TypeScript

import { existsSync } from 'node:fs';
import { homedir } from 'node:os';
import { join, resolve } from 'node:path';
/**
* Overridable resolution inputs (tests inject tmp homes; production reads
* the environment and the real home directory).
*/
export interface BrainHomeOptions {
/** Explicit brain home; defaults to `MOSAIC_BRAIN_HOME`. */
readonly envBrainHome?: string;
/**
* Canonical homes used for adoption. Defaults derive from the real
* `homedir()`: `{ brain: ~/.mosaic, configDefault: ~/.config/mosaic }`.
*/
readonly homes?: { readonly brain: string; readonly configDefault: string };
}
/**
* Brain-home resolution — the three-tree fleet split (stack canon
* `docs/STRUCTURE-CANON.md` §2, first carried by the USC estate brain):
*
* config home (~/.config/mosaic) framework templates + dispatch state:
* fleet/roles (baseline), fleet/roster.yaml,
* fleet/run (heartbeats), fleet/services
* brain home (~/.mosaic) user-owned fleet state, committed:
* fleet/agents/<seat>.env.*, fleet/roles.local,
* fleet/profiles working copies
*
* Resolution order:
* 1. `MOSAIC_BRAIN_HOME` env (explicit, always wins)
* 2. canonical `~/.mosaic` — adopted ONLY when mosaicHome is the real
* default config home AND `~/.mosaic/fleet/agents` exists. Custom
* `--mosaic-home` values (tests, sandboxes, canaries) never trigger
* adoption, keeping them hermetic and deterministic.
* 3. mosaicHome itself (legacy single-tree behavior).
*/
export function resolveBrainHome(mosaicHome: string, options: BrainHomeOptions = {}): string {
const explicit = options.envBrainHome ?? process.env['MOSAIC_BRAIN_HOME'];
if (explicit !== undefined && explicit.trim() !== '') {
return explicit;
}
const homes = options.homes ?? {
brain: join(homedir(), '.mosaic'),
configDefault: join(homedir(), '.config', 'mosaic'),
};
if (resolve(mosaicHome) !== resolve(homes.configDefault)) {
return mosaicHome;
}
return existsSync(join(homes.brain, 'fleet', 'agents')) ? homes.brain : mosaicHome;
}
/** True when fleet state resolves somewhere other than the config home. */
export function brainHomeIsActive(mosaicHome: string, options: BrainHomeOptions = {}): boolean {
return resolve(resolveBrainHome(mosaicHome, options)) !== resolve(mosaicHome);
}
/** Fleet state root (brain home when active, else the config home). */
export function fleetStateDir(mosaicHome: string, options: BrainHomeOptions = {}): string {
return join(resolveBrainHome(mosaicHome, options), 'fleet');
}
/** Seat launch envs — `<brainHome>/fleet/agents` when a brain is active. */
export function fleetAgentEnvDir(mosaicHome: string, options: BrainHomeOptions = {}): string {
return join(fleetStateDir(mosaicHome, options), 'agents');
}
/** PRESERVE-protected persona override layer — `<brainHome>/fleet/roles.local`. */
export function fleetRolesLocalDir(mosaicHome: string, options: BrainHomeOptions = {}): string {
return join(fleetStateDir(mosaicHome, options), 'roles.local');
}
/** System-type profiles (user working copies) — `<brainHome>/fleet/profiles`. */
export function fleetProfilesDir(mosaicHome: string, options: BrainHomeOptions = {}): string {
return join(fleetStateDir(mosaicHome, options), 'profiles');
}