Files
stack/plugins/discord/src/index.ts
jason.woltje ba13c08890
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Fixes #756 (#763)
2026-07-14 20:26:15 +00:00

929 lines
31 KiB
TypeScript

import { createHash, createHmac, randomUUID, timingSafeEqual } from 'node:crypto';
import { ChannelDeliveryError } from '@mosaicstack/types';
import type {
ChannelAdapterHealthDto,
ChannelAuthorizedPrincipalDto,
ChannelConversationRouteDto,
ChannelEgressDto,
ChannelEgressPort,
ChannelIngressDto,
ChannelIngressPort,
ChannelMessageDto,
OfficialChannelAdapter,
} from '@mosaicstack/types';
import {
ChannelType,
Client,
GatewayIntentBits,
ThreadAutoArchiveDuration,
type Message as DiscordMessage,
} from 'discord.js';
import { io, type Socket } from 'socket.io-client';
export interface DiscordPluginDependencies {
ingressPort?: ChannelIngressPort;
client?: Client;
socketFactory?: (url: string, options: Parameters<typeof io>[1]) => Socket;
}
export interface DiscordPluginConfig {
token: string;
gatewayUrl: string;
/** Maximum authorized turns per Discord user/channel per minute. */
messageRateLimitPerMinute?: number;
/** Maximum mention-triggered thread routes per Discord user/channel per minute. */
threadRateLimitPerMinute?: number;
/** Shared service credential injected by the approved secret mechanism. */
serviceToken: string;
/** Which guild to bind to (single-guild only for v0.1.0). */
guildId?: string;
allowedGuildIds: readonly string[];
allowedChannelIds: readonly string[];
allowedUserIds: readonly string[];
/** Provisioned interaction bindings; instance identity is configuration, never code. */
interactionBindings?: readonly DiscordInteractionBinding[];
}
export type DiscordInteractionOperation = 'bind' | 'attach' | 'send' | 'approve' | 'stop';
export type DiscordInteractionRole = 'viewer' | 'operator' | 'admin';
/** A provisioned Discord-to-Mosaic identity pairing. */
export interface DiscordInteractionUserBinding {
role: DiscordInteractionRole;
/** Required for privileged approval and stop operations. */
mosaicUserId?: string;
}
/** Legacy role-only pairings remain valid for non-privileged Discord ingress. */
export type DiscordInteractionPairing = DiscordInteractionRole | DiscordInteractionUserBinding;
export interface DiscordInteractionBinding {
/** Stable logical agent identity used in channel conversation routes. */
instanceId: string;
/** Trusted gateway database agent-config ID selected for this binding. */
agentConfigId: string;
guildId: string;
channelId: string;
/** Pairing roster keyed by Discord user ID. */
pairedUsers: Readonly<Record<string, DiscordInteractionPairing>>;
}
const DEFAULT_MESSAGE_RATE_LIMIT_PER_MINUTE = 30;
const DEFAULT_THREAD_RATE_LIMIT_PER_MINUTE = 5;
const RATE_LIMIT_WINDOW_MS = 60_000;
const DELIVERY_MAX_ATTEMPTS = 3;
const DELIVERY_RETRY_BASE_MS = 50;
const MAX_CONVERSATION_ROUTES = 1_000;
const operationRoles: Readonly<
Record<DiscordInteractionOperation, readonly DiscordInteractionRole[]>
> = {
bind: ['admin'],
attach: ['operator', 'admin'],
send: ['operator', 'admin'],
approve: ['admin'],
stop: ['admin'],
};
/** Resolves a configuration-owned binding and applies pairing/RBAC before ingress. */
export function resolveDiscordInteractionBinding(
bindings: readonly DiscordInteractionBinding[],
guildId: string,
channelId: string,
userId: string,
operation: DiscordInteractionOperation,
): DiscordInteractionBinding | null {
const binding = bindings.find(
(candidate) => candidate.guildId === guildId && candidate.channelId === channelId,
);
if (!binding) return null;
const pairing = binding.pairedUsers[userId];
const role = typeof pairing === 'string' ? pairing : pairing?.role;
return role && operationRoles[operation].includes(role) ? binding : null;
}
/** Resolves the provisioned Mosaic identity for an already-authorized Discord user. */
export function resolveDiscordInteractionActorId(
binding: DiscordInteractionBinding,
discordUserId: string,
): string | null {
const pairing = binding.pairedUsers[discordUserId];
if (typeof pairing === 'string') return null;
const mosaicUserId = pairing?.mosaicUserId?.trim();
return mosaicUserId || null;
}
/** Parses provisioned binding roster JSON and rejects malformed or empty data. */
export function parseDiscordInteractionBindings(
value: string | undefined,
): DiscordInteractionBinding[] {
if (!value) throw new Error('DISCORD_INTERACTION_BINDINGS is required when Discord is enabled');
const parsed: unknown = JSON.parse(value);
if (!Array.isArray(parsed) || parsed.length === 0) {
throw new Error('DISCORD_INTERACTION_BINDINGS must be a non-empty JSON array');
}
return parsed.map((binding: unknown): DiscordInteractionBinding => {
if (typeof binding !== 'object' || binding === null)
throw new Error('Invalid Discord interaction binding');
const candidate = binding as Partial<DiscordInteractionBinding>;
if (
!candidate.instanceId ||
!candidate.agentConfigId ||
!candidate.guildId ||
!candidate.channelId ||
!candidate.pairedUsers ||
typeof candidate.pairedUsers !== 'object'
) {
throw new Error('Invalid Discord interaction binding');
}
const pairedUsers = Object.fromEntries(
Object.entries(candidate.pairedUsers).map(([discordUserId, pairing]: [string, unknown]) => {
if (!discordUserId.trim()) {
throw new Error('Invalid Discord interaction user binding');
}
if (typeof pairing === 'string') {
if (!['viewer', 'operator', 'admin'].includes(pairing)) {
throw new Error('Invalid Discord interaction user binding');
}
return [discordUserId, pairing];
}
if (typeof pairing !== 'object' || pairing === null) {
throw new Error('Invalid Discord interaction user binding');
}
const userBinding = pairing as Partial<DiscordInteractionUserBinding>;
if (
!userBinding.role ||
!['viewer', 'operator', 'admin'].includes(userBinding.role) ||
(userBinding.mosaicUserId !== undefined && !userBinding.mosaicUserId.trim())
) {
throw new Error('Invalid Discord interaction user binding');
}
return [
discordUserId,
{
role: userBinding.role,
...(userBinding.mosaicUserId ? { mosaicUserId: userBinding.mosaicUserId } : {}),
},
];
}),
) as Record<string, DiscordInteractionPairing>;
return {
instanceId: candidate.instanceId,
agentConfigId: candidate.agentConfigId,
guildId: candidate.guildId,
channelId: candidate.channelId,
pairedUsers,
};
});
}
export interface DiscordIngressPayload {
correlationId: string;
messageId: string;
guildId: string;
channelId: string;
userId: string;
conversationId: string;
content: string;
threadId?: string;
attachments?: readonly DiscordAttachment[];
}
export interface DiscordAttachment {
id: string;
name: string;
url: string;
contentType: string | null;
sizeBytes?: number;
}
export interface DiscordIngressEnvelope {
payload: DiscordIngressPayload;
signature: string;
}
export interface DiscordIngressAllowlists {
guildIds: readonly string[];
channelIds: readonly string[];
userIds: readonly string[];
}
function signedPayload(payload: DiscordIngressPayload): string {
return [
payload.correlationId,
payload.messageId,
payload.guildId,
payload.channelId,
payload.userId,
payload.conversationId,
payload.content,
payload.threadId ?? '',
JSON.stringify(payload.attachments ?? []),
].join('\n');
}
function signPayload(payload: DiscordIngressPayload, serviceToken: string): string {
return createHmac('sha256', serviceToken).update(signedPayload(payload)).digest('hex');
}
function isSignatureValid(actual: string, expected: string): boolean {
const actualBuffer = Buffer.from(actual, 'hex');
const expectedBuffer = Buffer.from(expected, 'hex');
return (
actualBuffer.length === expectedBuffer.length && timingSafeEqual(actualBuffer, expectedBuffer)
);
}
function includesId(allowedIds: readonly string[], id: string): boolean {
return allowedIds.includes(id);
}
/** Creates the signed, auditable envelope accepted by the gateway Discord service boundary. */
export function createDiscordIngressEnvelope(
payload: DiscordIngressPayload,
serviceToken: string,
): DiscordIngressEnvelope {
return { payload, signature: signPayload(payload, serviceToken) };
}
/**
* Verifies service-origin integrity and applies default-deny Discord identity allowlists.
* Returns null instead of a partially trusted payload on every failure path.
*/
export function verifyDiscordIngressEnvelope(
envelope: DiscordIngressEnvelope,
serviceToken: string,
allowlists?: DiscordIngressAllowlists,
): DiscordIngressPayload | null {
const expectedSignature = signPayload(envelope.payload, serviceToken);
if (!isSignatureValid(envelope.signature, expectedSignature)) return null;
if (
allowlists &&
(!includesId(allowlists.guildIds, envelope.payload.guildId) ||
!includesId(allowlists.channelIds, envelope.payload.channelId) ||
!includesId(allowlists.userIds, envelope.payload.userId))
) {
return null;
}
return envelope.payload;
}
export class DiscordPlugin implements OfficialChannelAdapter, ChannelEgressPort {
readonly name = 'discord';
private client: Client;
private socket: Socket | null = null;
/** Bounded last-authorized routes for response-target egress validation. */
private conversationRoutes = new Map<string, ChannelConversationRouteDto>();
/** Track in-flight responses to avoid duplicate streaming. */
private pendingResponses = new Map<string, string>();
private readonly messageRateWindows = new Map<string, number[]>();
private readonly threadRateWindows = new Map<string, number[]>();
constructor(
private readonly config: DiscordPluginConfig,
private readonly dependencies: DiscordPluginDependencies = {},
) {
this.client =
dependencies.client ??
new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
GatewayIntentBits.DirectMessages,
],
});
}
async start(): Promise<void> {
const socketFactory = this.dependencies.socketFactory ?? io;
this.socket = socketFactory(`${this.config.gatewayUrl}/chat`, {
auth: { discordServiceToken: this.config.serviceToken },
transports: ['websocket'],
});
this.socket.on('connect', () => {
console.log('[discord] Connected to gateway');
});
this.socket.on('disconnect', (reason: string) => {
console.error(`[discord] Disconnected from gateway: ${reason}`);
this.pendingResponses.clear();
});
this.socket.on('connect_error', (err: Error) => {
console.error(`[discord] Gateway connection error: ${err.message}`);
});
this.socket.on('agent:text', (data: { conversationId: string; text: string }) => {
const pending = this.pendingResponses.get(data.conversationId);
if (pending !== undefined) {
this.pendingResponses.set(data.conversationId, pending + data.text);
}
});
this.socket.on('agent:end', (data: { conversationId: string }) => {
const text = this.pendingResponses.get(data.conversationId);
this.pendingResponses.delete(data.conversationId);
if (text) {
this.sendAgentResponse(data.conversationId, text).catch((err: unknown) => {
console.error(`[discord] Error sending response for ${data.conversationId}:`, err);
});
} else {
this.conversationRoutes.delete(data.conversationId);
}
});
this.socket.on('agent:start', (data: { conversationId: string }) => {
this.pendingResponses.set(data.conversationId, '');
});
this.socket.on('error', (data: { conversationId?: unknown }) => {
if (typeof data.conversationId !== 'string') return;
this.pendingResponses.delete(data.conversationId);
this.conversationRoutes.delete(data.conversationId);
});
this.client.on('messageCreate', (message: DiscordMessage) => {
void Promise.resolve(this.handleDiscordMessage(message)).catch((error: unknown): void => {
const errorName = error instanceof Error ? error.name : 'UnknownError';
console.error(
`[discord] Message routing failed. channel=${message.channelId} message=${message.id} error=${errorName}`,
);
});
});
this.client.on('ready', () => {
console.log(`[discord] Bot logged in as ${this.client.user?.tag}`);
});
try {
await this.client.login(this.config.token);
} catch (error: unknown) {
this.socket.disconnect();
this.socket = null;
await this.client.destroy();
throw error;
}
}
async stop(): Promise<void> {
this.socket?.disconnect();
await this.client.destroy();
}
async health(): Promise<ChannelAdapterHealthDto> {
const discordReady = this.client.isReady();
const gatewayConnected = this.socket?.connected === true;
if (discordReady && gatewayConnected) return { status: 'connected' };
if (discordReady || gatewayConnected) return { status: 'degraded' };
return { status: 'disconnected' };
}
async createProjectChannel(project: {
id: string;
name: string;
description?: string;
}): Promise<{ channelId: string } | null> {
if (!this.config.guildId) return null;
const guild = this.client.guilds.cache.get(this.config.guildId);
if (!guild) return null;
const channelName = `mosaic-${project.name
.toLowerCase()
.replace(/[^a-z0-9]+/g, '-')
.replace(/^-|-$/g, '')}`;
const channel = await guild.channels.create({
name: channelName,
type: ChannelType.GuildText,
topic: project.description ?? `Mosaic project: ${project.name}`,
});
// A project channel has no logical-agent conversation until a configured
// binding authorizes a message. Do not seed a legacy channel-only key.
return { channelId: channel.id };
}
private handleDiscordMessage(message: DiscordMessage): void | Promise<void> {
if (message.author.bot || !this.client.user || !message.guildId) return;
const authorizationChannelId = this.authorizationChannelId(message);
if (!this.isAllowedMessage(message, authorizationChannelId)) return;
const isMention = message.mentions.has(this.client.user);
const content = isMention
? message.content.replace(new RegExp(`<@!?${this.client.user.id}>`, 'g'), '').trim()
: message.content.trim();
if (!content && message.attachments.size === 0) return;
const operation = this.interactionOperation(content);
const binding = resolveDiscordInteractionBinding(
this.config.interactionBindings ?? [],
message.guildId,
authorizationChannelId,
message.author.id,
operation,
);
// Pairing and operation-specific role checks happen before thread creation
// or any gateway dispatch, including privileged control events.
if (!binding) return;
const rateKey = `${message.guildId}:${authorizationChannelId}:${message.author.id}`;
if (
!this.consumeRateLimit(
this.messageRateWindows,
rateKey,
this.config.messageRateLimitPerMinute ?? DEFAULT_MESSAGE_RATE_LIMIT_PER_MINUTE,
)
) {
console.error(
`[discord] Message rate limit reached. guild=${message.guildId} channel=${authorizationChannelId} user=${message.author.id}`,
);
return;
}
const createThread = isMention && operation === 'send';
if (
createThread &&
!this.consumeRateLimit(
this.threadRateWindows,
rateKey,
this.config.threadRateLimitPerMinute ?? DEFAULT_THREAD_RATE_LIMIT_PER_MINUTE,
)
) {
console.error(
`[discord] Thread rate limit reached. guild=${message.guildId} channel=${authorizationChannelId} user=${message.author.id}`,
);
return;
}
if (!this.dependencies.ingressPort && !this.socket?.connected) {
console.error(
`[discord] Cannot forward message: not connected to gateway. channel=${message.channelId} message=${message.id}`,
);
return;
}
// Approval/stop commands act on the current durable session. They remain
// at the current channel/thread target rather than creating a new topic.
const route = this.resolveConversationRoute(
message,
binding,
authorizationChannelId,
createThread,
);
if (route instanceof Promise) {
return route.then((resolved: ChannelConversationRouteDto): void | Promise<void> =>
this.dispatchDiscordIngress(message, content, operation, binding, resolved),
);
}
return this.dispatchDiscordIngress(message, content, operation, binding, route);
}
private dispatchDiscordIngress(
message: DiscordMessage,
content: string,
operation: 'send' | 'approve' | 'stop',
binding: DiscordInteractionBinding,
route: ChannelConversationRouteDto,
): void | Promise<void> {
const guildId = message.guildId;
if (!guildId) return;
if (operation === 'send') this.rememberConversationRoute(route);
const correlationId = randomUUID();
const ingress: ChannelIngressDto = {
correlationId,
nativeMessageId: message.id,
operation:
operation === 'approve'
? 'approval.create'
: operation === 'stop'
? 'session.stop'
: 'message.send',
principal: this.authorizedPrincipal(binding, message.author.id),
message: this.channelMessage(message, content, route),
route,
};
if (this.dependencies.ingressPort) {
return this.dependencies.ingressPort.receive(ingress).catch((error: unknown) => {
if (operation === 'send') this.conversationRoutes.delete(route.conversationId);
throw error;
});
}
const socket = this.socket;
if (!socket?.connected) {
console.error(
`[discord] Cannot dispatch routed message: gateway disconnected. channel=${message.channelId} message=${message.id}`,
);
return;
}
this.emitDiscordIngress(socket, ingress);
}
private authorizedPrincipal(
binding: DiscordInteractionBinding,
channelUserId: string,
): ChannelAuthorizedPrincipalDto {
const pairing = binding.pairedUsers[channelUserId];
if (!pairing) throw new Error('Authorized Discord pairing is unavailable');
if (typeof pairing === 'string') return { channelUserId, role: pairing };
return {
channelUserId,
role: pairing.role,
...(pairing.mosaicUserId ? { mosaicUserId: pairing.mosaicUserId } : {}),
};
}
private channelMessage(
message: DiscordMessage,
content: string,
route: ChannelConversationRouteDto,
): ChannelMessageDto {
const attachments = Array.from(message.attachments.values()).map((attachment) => ({
id: attachment.id,
name: attachment.name,
url: attachment.url,
mimeType: attachment.contentType,
sizeBytes: attachment.size,
}));
const firstContentType = attachments[0]?.mimeType;
return {
id: randomUUID(),
channelName: this.name,
channelId: route.responseTarget.channelId,
senderId: message.author.id,
senderKind: 'user',
content,
contentKind:
content.length > 0 ? 'markdown' : firstContentType?.startsWith('image/') ? 'image' : 'file',
timestamp:
message.createdAt instanceof Date
? message.createdAt.toISOString()
: new Date().toISOString(),
...(route.responseTarget.threadId ? { threadId: route.responseTarget.threadId } : {}),
...(attachments.length > 0 ? { attachments } : {}),
metadata: {
channelMessageId: message.id,
guildId: message.guildId ?? '',
},
};
}
private emitDiscordIngress(socket: Socket, ingress: ChannelIngressDto): void {
const envelope = createDiscordIngressEnvelope(
{
correlationId: ingress.correlationId,
messageId: ingress.nativeMessageId,
guildId: String(ingress.message.metadata['guildId'] ?? ''),
channelId: ingress.route.authorizationChannelId,
userId: ingress.principal.channelUserId,
conversationId: ingress.route.conversationId,
content: ingress.message.content,
...(ingress.route.responseTarget.threadId
? { threadId: ingress.route.responseTarget.threadId }
: {}),
attachments: ingress.message.attachments?.map((attachment) => ({
id: attachment.id,
name: attachment.name,
url: attachment.url,
contentType: attachment.mimeType,
...(attachment.sizeBytes !== undefined ? { sizeBytes: attachment.sizeBytes } : {}),
})),
},
this.config.serviceToken,
);
socket.emit(
ingress.operation === 'approval.create'
? 'discord:approve'
: ingress.operation === 'session.stop'
? 'discord:stop'
: 'message',
envelope,
);
}
private authorizationChannelId(message: DiscordMessage): string {
// A normal guild channel can itself have a category parent. Only Discord
// threads inherit authorization from a configured parent text channel.
const channel = message.channel as DiscordMessage['channel'] & {
isThread?: () => boolean;
parentId?: string | null;
};
const isThread =
typeof channel.isThread === 'function'
? channel.isThread()
: channel.parentId !== undefined && channel.parentId !== null;
return isThread && channel.parentId ? channel.parentId : message.channelId;
}
private isAllowedMessage(message: DiscordMessage, authorizationChannelId: string): boolean {
const guildId = message.guildId;
return (
guildId !== null &&
includesId(this.config.allowedGuildIds, guildId) &&
includesId(this.config.allowedChannelIds, authorizationChannelId) &&
includesId(this.config.allowedUserIds, message.author.id)
);
}
private resolveConversationRoute(
message: DiscordMessage,
binding: DiscordInteractionBinding,
authorizationChannelId: string,
createThread: boolean,
): ChannelConversationRouteDto | Promise<ChannelConversationRouteDto> {
if (authorizationChannelId !== message.channelId) {
return this.createConversationRoute(
binding,
authorizationChannelId,
message.channelId,
message.channelId,
);
}
if (!createThread) {
return this.createConversationRoute(binding, authorizationChannelId, message.channelId);
}
if (message.hasThread) {
const cachedThread = message.thread;
if (cachedThread) {
return this.createConversationRoute(
binding,
authorizationChannelId,
cachedThread.id,
cachedThread.id,
);
}
if (!('threads' in message.channel)) {
return Promise.reject(new Error('Existing Discord thread manager is unavailable'));
}
return message.channel.threads
.fetch(message.id)
.then((thread): ChannelConversationRouteDto => {
if (!thread) throw new Error('Existing Discord thread is unavailable');
return this.createConversationRoute(
binding,
authorizationChannelId,
thread.id,
thread.id,
);
});
}
return message
.startThread({
name: `Mosaic conversation ${message.id.slice(-8)}`,
autoArchiveDuration: ThreadAutoArchiveDuration.OneHour,
reason: 'Authorized Mosaic mention',
})
.then(
(thread): ChannelConversationRouteDto =>
this.createConversationRoute(binding, authorizationChannelId, thread.id, thread.id),
);
}
private createConversationRoute(
binding: DiscordInteractionBinding,
authorizationChannelId: string,
responseChannelId: string,
threadId?: string,
): ChannelConversationRouteDto {
// Recompute from configuration on every turn so a stale in-memory map can
// never carry a channel-only or differently bound agent identity forward.
const conversationId = `${binding.instanceId}:discord:${responseChannelId}`;
return {
bindingId: `${binding.guildId}:${binding.channelId}:${binding.instanceId}`,
logicalAgentId: binding.instanceId,
conversationId,
channelName: this.name,
authorizationChannelId,
responseTarget: {
channelId: responseChannelId,
...(threadId ? { threadId } : {}),
},
};
}
private consumeRateLimit(
windows: Map<string, number[]>,
key: string,
limit: number,
now = Date.now(),
): boolean {
const active = (windows.get(key) ?? []).filter(
(timestamp: number): boolean => now - timestamp < RATE_LIMIT_WINDOW_MS,
);
if (active.length >= Math.max(1, limit)) {
windows.set(key, active);
return false;
}
active.push(now);
windows.set(key, active);
return true;
}
private interactionOperation(content: string): 'send' | 'approve' | 'stop' {
if (/^\/approve$/i.test(content)) return 'approve';
if (/^\/stop\s+\S+/i.test(content)) return 'stop';
return 'send';
}
async send(egress: ChannelEgressDto): Promise<void> {
if (!this.isConfiguredRoute(egress.route) || !this.isMessageAlignedWithRoute(egress)) {
throw new ChannelDeliveryError(
'invalid_route',
`Discord egress route is not authorized for conversation ${egress.route.conversationId}`,
);
}
const channelId = egress.route.responseTarget.channelId;
const channel = this.client.channels.cache.get(channelId);
if (!channel || !('send' in channel)) {
throw new ChannelDeliveryError(
'destination_unavailable',
`Discord destination is unavailable for conversation ${egress.route.conversationId}`,
);
}
const chunks = this.chunkText(egress.message.content, 1900);
for (const [chunkIndex, chunk] of chunks.entries()) {
await this.sendChunkWithRetry(
channel as {
send(options: { content: string; nonce: string; enforceNonce: true }): Promise<unknown>;
},
chunk,
egress.correlationId,
chunkIndex,
egress.route.conversationId,
);
}
}
private async sendChunkWithRetry(
channel: {
send(options: { content: string; nonce: string; enforceNonce: true }): Promise<unknown>;
},
chunk: string,
correlationId: string,
chunkIndex: number,
conversationId: string,
): Promise<void> {
const nonce = createHash('sha256')
.update(`${correlationId}:${chunkIndex}`)
.digest('hex')
.slice(0, 25);
let lastError: unknown;
for (let attempt = 1; attempt <= DELIVERY_MAX_ATTEMPTS; attempt += 1) {
try {
await channel.send({ content: chunk, nonce, enforceNonce: true });
return;
} catch (error: unknown) {
lastError = error;
const retryable = this.isTransientDeliveryError(error);
if (!retryable) {
throw new ChannelDeliveryError(
'delivery_failed',
`Discord delivery failed for conversation ${conversationId}`,
false,
{ cause: error },
);
}
if (attempt < DELIVERY_MAX_ATTEMPTS) {
await new Promise<void>((resolve): void => {
setTimeout(resolve, DELIVERY_RETRY_BASE_MS * 2 ** (attempt - 1));
});
}
}
}
throw new ChannelDeliveryError(
'delivery_failed',
`Discord delivery failed for conversation ${conversationId}`,
true,
{ cause: lastError },
);
}
private isTransientDeliveryError(error: unknown): boolean {
if (typeof error !== 'object' || error === null) return false;
const candidate = error as { status?: unknown; code?: unknown };
if (
typeof candidate.status === 'number' &&
(candidate.status === 429 || candidate.status >= 500)
) {
return true;
}
return (
typeof candidate.code === 'string' &&
['ECONNRESET', 'ETIMEDOUT', 'EAI_AGAIN', 'UND_ERR_CONNECT_TIMEOUT'].includes(candidate.code)
);
}
private async sendAgentResponse(conversationId: string, text: string): Promise<void> {
const route = this.conversationRoutes.get(conversationId);
if (!route) {
throw new ChannelDeliveryError(
'invalid_route',
`Discord response route is unavailable for conversation ${conversationId}`,
);
}
try {
await this.send({
correlationId: randomUUID(),
route,
message: {
id: randomUUID(),
channelName: this.name,
channelId: route.responseTarget.channelId,
senderId: route.logicalAgentId,
senderKind: 'agent',
content: text,
contentKind: 'markdown',
timestamp: new Date().toISOString(),
...(route.responseTarget.threadId ? { threadId: route.responseTarget.threadId } : {}),
metadata: {},
},
});
} finally {
this.conversationRoutes.delete(conversationId);
}
}
/** Compatibility wrapper while Socket.IO agent events carry only conversation ID. */
private async sendToDiscord(conversationId: string, text: string): Promise<void> {
await this.sendAgentResponse(conversationId, text);
}
private rememberConversationRoute(route: ChannelConversationRouteDto): void {
if (
!this.conversationRoutes.has(route.conversationId) &&
this.conversationRoutes.size >= MAX_CONVERSATION_ROUTES
) {
throw new ChannelDeliveryError(
'delivery_failed',
'Discord has reached its active response-route limit',
true,
);
}
this.conversationRoutes.set(route.conversationId, route);
}
private isConfiguredRoute(route: ChannelConversationRouteDto): boolean {
if (
route.channelName !== this.name ||
route.conversationId !==
`${route.logicalAgentId}:${this.name}:${route.responseTarget.channelId}`
) {
return false;
}
const bindingMatches = (this.config.interactionBindings ?? []).some(
(binding): boolean =>
route.bindingId === `${binding.guildId}:${binding.channelId}:${binding.instanceId}` &&
route.logicalAgentId === binding.instanceId &&
route.authorizationChannelId === binding.channelId,
);
if (!bindingMatches) return false;
if (
route.responseTarget.channelId === route.authorizationChannelId &&
route.responseTarget.threadId === undefined
) {
return true;
}
const observed = this.conversationRoutes.get(route.conversationId);
return (
observed?.bindingId === route.bindingId &&
observed.logicalAgentId === route.logicalAgentId &&
observed.authorizationChannelId === route.authorizationChannelId &&
observed.responseTarget.channelId === route.responseTarget.channelId &&
observed.responseTarget.threadId === route.responseTarget.threadId
);
}
private isMessageAlignedWithRoute(egress: ChannelEgressDto): boolean {
return (
egress.message.channelName === this.name &&
egress.message.channelId === egress.route.responseTarget.channelId &&
egress.message.threadId === egress.route.responseTarget.threadId
);
}
private chunkText(text: string, maxLength: number): string[] {
if (text.length <= maxLength) return [text];
const chunks: string[] = [];
let remaining = text;
while (remaining.length > 0) {
if (remaining.length <= maxLength) {
chunks.push(remaining);
break;
}
let breakPoint = remaining.lastIndexOf('\n', maxLength);
if (breakPoint <= 0) breakPoint = maxLength;
chunks.push(remaining.slice(0, breakPoint));
remaining = remaining.slice(breakPoint).trimStart();
}
return chunks;
}
}