fix: add missing orchestrator endpoints + fix AgentStatusWidget (#657)
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Co-authored-by: Jason Woltje <jason@diversecanvas.com> Co-committed-by: Jason Woltje <jason@diversecanvas.com>
This commit was merged in pull request #657.
This commit is contained in:
@@ -1,4 +1,4 @@
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import { Controller, Get, Res, UseGuards } from "@nestjs/common";
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import { Controller, Get, Query, Res, UseGuards } from "@nestjs/common";
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import { AgentStatus } from "@prisma/client";
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import type { Response } from "express";
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import { AuthGuard } from "../auth/guards/auth.guard";
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@@ -6,6 +6,7 @@ import { PrismaService } from "../prisma/prisma.service";
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const AGENT_POLL_INTERVAL_MS = 5_000;
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const SSE_HEARTBEAT_MS = 15_000;
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const DEFAULT_EVENTS_LIMIT = 25;
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interface OrchestratorAgentDto {
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id: string;
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@@ -15,6 +16,26 @@ interface OrchestratorAgentDto {
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createdAt: Date;
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}
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interface OrchestratorEventDto {
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type: string;
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timestamp: string;
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agentId?: string;
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taskId?: string;
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data?: Record<string, unknown>;
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}
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interface OrchestratorHealthDto {
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status: "healthy" | "degraded" | "unhealthy";
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database: "connected" | "disconnected";
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agents: {
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total: number;
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working: number;
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idle: number;
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errored: number;
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};
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timestamp: string;
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}
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@Controller("orchestrator")
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@UseGuards(AuthGuard)
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export class OrchestratorController {
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@@ -25,6 +46,81 @@ export class OrchestratorController {
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return this.fetchActiveAgents();
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}
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@Get("events/recent")
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async getRecentEvents(
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@Query("limit") limit?: string
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): Promise<{ events: OrchestratorEventDto[] }> {
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const eventsLimit = limit ? parseInt(limit, 10) : DEFAULT_EVENTS_LIMIT;
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const safeLimit = Math.min(Math.max(eventsLimit, 1), 100);
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// Fetch recent agent activity to derive events
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const agents = await this.prisma.agent.findMany({
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where: {
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status: {
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not: AgentStatus.TERMINATED,
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},
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},
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orderBy: {
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createdAt: "desc",
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},
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take: safeLimit,
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});
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// Derive events from agent status changes
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const events: OrchestratorEventDto[] = agents.map((agent) => ({
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type: `agent:${agent.status.toLowerCase()}`,
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timestamp: agent.createdAt.toISOString(),
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agentId: agent.id,
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data: {
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name: agent.name,
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role: agent.role,
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model: agent.model,
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},
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}));
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return { events };
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}
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@Get("health")
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async getHealth(): Promise<OrchestratorHealthDto> {
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let databaseConnected = false;
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let agents: OrchestratorAgentDto[] = [];
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try {
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// Check database connectivity
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await this.prisma.$queryRaw`SELECT 1`;
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databaseConnected = true;
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// Get agent counts
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agents = await this.fetchActiveAgents();
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} catch {
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databaseConnected = false;
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}
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const working = agents.filter((a) => a.status === AgentStatus.WORKING).length;
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const idle = agents.filter((a) => a.status === AgentStatus.IDLE).length;
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const errored = agents.filter((a) => a.status === AgentStatus.ERROR).length;
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let status: OrchestratorHealthDto["status"] = "healthy";
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if (!databaseConnected) {
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status = "unhealthy";
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} else if (errored > 0) {
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status = "degraded";
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}
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return {
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status,
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database: databaseConnected ? "connected" : "disconnected",
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agents: {
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total: agents.length,
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working,
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idle,
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errored,
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},
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timestamp: new Date().toISOString(),
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};
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}
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@Get("events")
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async streamEvents(@Res() res: Response): Promise<void> {
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res.setHeader("Content-Type", "text/event-stream");
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@@ -16,6 +16,21 @@ interface Agent {
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error?: string;
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}
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function isWorking(status: string): boolean {
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const s = status.toLowerCase();
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return s === "running" || s === "working";
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}
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function isIdle(status: string): boolean {
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const s = status.toLowerCase();
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return s === "idle" || s === "spawning" || s === "waiting" || s === "queued";
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}
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function isErrored(status: string): boolean {
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const s = status.toLowerCase();
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return s === "failed" || s === "error";
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}
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export function AgentStatusWidget({ id: _id, config: _config }: WidgetProps): React.JSX.Element {
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const [agents, setAgents] = useState<Agent[]>([]);
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const [isLoading, setIsLoading] = useState(true);
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@@ -74,25 +89,20 @@ export function AgentStatusWidget({ id: _id, config: _config }: WidgetProps): Re
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}, [fetchAgents]);
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const getStatusIcon = (status: string): React.JSX.Element => {
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const statusLower = status.toLowerCase();
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switch (statusLower) {
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case "running":
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case "working":
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return <Activity className="w-4 h-4 text-blue-500 animate-pulse" />;
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case "spawning":
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case "queued":
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return <Clock className="w-4 h-4 text-yellow-500" />;
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case "completed":
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return <CheckCircle className="w-4 h-4 text-green-500" />;
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case "failed":
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case "error":
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return <AlertCircle className="w-4 h-4 text-red-500" />;
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case "terminated":
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case "killed":
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return <CheckCircle className="w-4 h-4 text-gray-500" />;
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default:
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return <Clock className="w-4 h-4 text-gray-400" />;
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if (isWorking(status)) {
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return <Activity className="w-4 h-4 text-blue-500 animate-pulse" />;
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}
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if (isIdle(status)) {
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return <Clock className="w-4 h-4 text-yellow-500" />;
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}
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if (isErrored(status)) {
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return <AlertCircle className="w-4 h-4 text-red-500" />;
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}
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const s = status.toLowerCase();
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if (s === "completed" || s === "terminated" || s === "killed") {
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return <CheckCircle className="w-4 h-4 text-gray-500" />;
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}
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return <Clock className="w-4 h-4 text-gray-400" />;
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};
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const getStatusText = (status: string): string => {
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@@ -121,9 +131,9 @@ export function AgentStatusWidget({ id: _id, config: _config }: WidgetProps): Re
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const stats = {
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total: agents.length,
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working: agents.filter((a) => a.status.toLowerCase() === "running").length,
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idle: agents.filter((a) => a.status.toLowerCase() === "spawning").length,
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error: agents.filter((a) => a.status.toLowerCase() === "failed").length,
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working: agents.filter((a) => isWorking(a.status)).length,
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idle: agents.filter((a) => isIdle(a.status)).length,
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error: agents.filter((a) => isErrored(a.status)).length,
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};
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if (isLoading) {
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@@ -176,9 +186,9 @@ export function AgentStatusWidget({ id: _id, config: _config }: WidgetProps): Re
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<div
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key={agent.agentId}
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className={`p-3 rounded-lg border ${
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agent.status.toLowerCase() === "failed"
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isErrored(agent.status)
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? "bg-red-50 border-red-200"
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: agent.status.toLowerCase() === "running"
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: isWorking(agent.status)
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? "bg-blue-50 border-blue-200"
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: "bg-gray-50 border-gray-200"
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}`}
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